News
Releases and other major events
Unhaunter v0.2.7 released
Very proud of this release! The new walkie-talkie buddy aims to help new players (still in progress),
the new [Ctrl]
key to manipulate left hand items, Mouse auto-hide, some basic spatial audio and
finally the press and hold mechanic for End Mission
and Craft Repellent
to avoid mistakes.
Unhaunter v0.2.6 released
A much faster lighting system and lots of other optimizations! Now it runs with a fraction of the CPU. Looks similar but now it's much more efficient. A new fog (miasma) was added mainly for adding more visual interest, and Electromagnetic interference when the ghost starts attacking. Also the player now can sprint indefinitely outside, since it only gets out of breath when running over miasma.
Unhaunter v0.2.5 released
This release has been mainly refactor, refactor, refactor. There's the huge upgrade to Bevy 0.15, the split into small crates for faster incremental compile times, and saving settings.
Unhaunter v0.2.4 released
New Manual with 5 chapters! The first difficulties limit the ghost selection and the equipment to ease in new players with less things to worry about. Also upgraded to Bevy 0.14 and Tiled 0.12.
Unhaunter v0.2.3 released
New Consumable Items! Salt, Quartz and Sage. More difficulty options, and added feedback for the ghost expulsion. The Truck Journal now filters evidences better.